0.9.8.10

0.9.8.10 was released on September 20, 2017.

Changes
''Some players have been complaining of connection issues with ShellShock Live for a long time. Today's mini-update adds a new system that intelligently tries to reconnect users disconnected by an 'EndRead' or 'ReceivedBytes == 0' error. If reconnected successfully, you should never notice you were disconnected in the first place. Previously, you would have been kicked out of the game (and match) and forced to reconnect from scratch. This feature is early in development, so it might not always work, but it's a start.''


 * Undocumented
 * Added a new system that intelligently tries to reconnect users disconnected by an 'EndRead' or 'ReceivedBytes == 0' error
 * If reconnected successfully, you should never notice you were disconnected in the first place
 * This feature is early in development, so please notify sslsteam@shellshocklive.com with any odd behavior
 * Improved backend error login, to help learn more about these issues