This is the base weapon of the Asteroids family. Four asteroids are fired, deviating slightly from the set power and angle. The explosion is roughly the size of two tanks and damages the terrain on impact. Base damage dealt is varied based on how far the asteroids travel. Close-up shots do about 7 base damage per enemy tank per explosion, whereas shots from across the screen can do more than 18 base damage per enemy tank per explosion. It should be noted that asteroids and comets travel slightly slower than normal shots.
Shoots a flare that summons 4 asteroids from above like the way 2012 and FireStorm does, dealing 30 damage each. A bullseye does not appear when this flare comes to a rest.