Breaker is simple. You shoot it, it lands, it breaks apart. It doesn't require much skill, but you would be surprised how easy it is to aim incorrectly by actually landing it directly on your target. Be careful!
Double-Breaker is a prime example of how one good thing can turn into many. Four projectiles each dealing 18 damage cover enough area to land any air strike weapon with ease.
While the word "Super-Breaker" sounds like the name of some electrical appliance you would buy at a thrift shop, you probably would not take this weapon so lightly if it was used on you. Nine projectiles each dealing 15 damage make the terrain incredibly bumpy which can either help your next shot or ruin it.
Break away from the chain with eight projectiles dealing each dealing 18 damage. It just keeps going! How do you compete against something that can climb hills, cover 1/4 of the map, and give you and all your teammates something to cry about?