Unlocked after finishing the "Committed " Challenge
Relax a bit and head into paradise
Palm [ ]
A shot is shot like normal. When it hits the ground, it rises straight up in the air, influenced by wind. After rising a bit, the projectile spits into 5, one going straight down and 2 going off towards the sides on both sides, giving it the appearance of a palm tree.
Double Palm [ ]
Shoots the shot like normal. Upon impact, the projectile splits into two that jump off to the side and then splits like normal.
Weapon Attributes
Weapon Type
Direct Impact / Airburst
Damage per Projectile
12
Projectiles
10
Explosion Radius
10*6(15 PU)
Terrain Damage
Yes
Self Damage
Yes
Requirements
300 XP
Triple Palm [ ]
Similar to double palm, but adds in the middle "tree", resulting in something that looks just like the weapon icon.
Weapon Attributes
Weapon Type
Direct Impact / Airburst
Damage per Projectile
10
Projectiles
15
Explosion Radius
15*6(15 PU)
Terrain Damage
Yes
Self Damage
Yes
Requirements
1,600 XP
Tips & Trivia [ | ]
If the palm "tree" rises into a bumper that halts its vertical movement, it will immediately split into its damaging projectiles.
If a tree hits land while it is rising, it will disappear and will not split into its damaging projectiles.