ShellShock Live Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Content
About the game
Weapons
Tank Parts
Upgrades
Items
Maps
Modes
Challenges
Gears
Missions
kChamp Games
Game website
Developer website
Twitter
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
ShellShock Live Wiki
380
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Content
About the game
Weapons
Tank Parts
Upgrades
Items
Maps
Modes
Challenges
Gears
Missions
kChamp Games
Game website
Developer website
Twitter
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Rain
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Rain
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
__FORCETOC__ [[File:Hail Attack.png|center|807x807px]] <big>'''''Unlocked after reaching Level 44'''''</big> Tanks don't like water. Rust damages them internally. Then what better way to attack your enemies, than by summoning a rain-cloud right above them? {{WeaponDetail | tier = 1 | name = Rain | color = #2479d4 | description = A blue flare is launched from the tank. It causes a storm cloud to appear above it, and lots of small rain drops fall from the cloud. | type = [[Flares]] | dmg = 3 | proj = 30 | terraform = None | self = Yes | req = Level 44 }} {{WeaponDetail | tier = 2 | name = Hail | color = #2479d4 | description = When your enemies meet the freezing embrace of this hail, they will want to find shelter, but there will be none. Hail increases damage to more than double from rain, but halves the number of projectiles rained down. The question is, what is colder? This weapon or the heart of its user? | type = [[Flares]] | dmg = 7 | proj = 15 | terraform = Yes | self = Yes | req = 1,400 XP }} == Tips & Trivia == * Similarly to [[Pinpoint]] and [[God Rays]], this weapon's projectiles disappear when they come into contact with a tank, creating a splash on the ground directly beneath where the projectile disappeared. As a result, if a tank is on a wall and is not touching any of the ground directly beneath them, this weapon's projectiles will almost never hit them. [[Category:Weapons]]
Summary:
Please note that all contributions to the ShellShock Live Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:WeaponDetail
(
view source
)
Template:WeaponStatRow
(
view source
)
Template:WeaponTile
(
view source
)
Module:String
(
edit
)
Follow on IG
TikTok
Join Fan Lab