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− | '''''Unlocked by completing |
+ | <big>'''''Unlocked by completing "[[Showdown]]" missions'''''</big> |
This weapon is unlocked after completing all of the singleplayer missions, it fires a gradient beam that is off-blue. |
This weapon is unlocked after completing all of the singleplayer missions, it fires a gradient beam that is off-blue. |
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+ | |||
{{WeaponDetail |
{{WeaponDetail |
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| tier = 1 |
| tier = 1 |
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| terraform = None |
| terraform = None |
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| self = Yes |
| self = Yes |
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− | | req = Completing " |
+ | | req = Completing "[[Showdown]]" Missions |
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}} |
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| terraform = None |
| terraform = None |
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| self = Yes |
| self = Yes |
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− | | req = |
+ | | req = 1, 400 XP |
}} |
}} |
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Revision as of 18:28, 20 April 2017
This article is a stub. You can help ShellShock Live Wiki by expanding it. |
Unlocked by completing "Showdown" missions
This weapon is unlocked after completing all of the singleplayer missions, it fires a gradient beam that is off-blue.
Satellite
A flare based weapon that creates a vertical beam and damages any player in radius by 50 damage, it has around the same radius as big shot. |
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UFO
Almost identical with the tier 1, except one major difference, the radius is greatly increased while still dealing 50 damage. it is around the size of a massive shot in radius of damage. |
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