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{{stub}}
   
'''''Unlocked by completing ALL singleplayer missions'''''
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<big>'''''Unlocked by completing "[[Showdown]]" missions'''''</big>
   
 
This weapon is unlocked after completing all of the singleplayer missions, it fires a gradient beam that is off-blue.
 
This weapon is unlocked after completing all of the singleplayer missions, it fires a gradient beam that is off-blue.
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{{WeaponDetail
 
{{WeaponDetail
 
| tier = 1
 
| tier = 1
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| terraform = None
 
| terraform = None
 
| self = Yes
 
| self = Yes
| req = Completing "Final Boss"
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| req = Completing "[[Showdown]]" Missions
 
}}
 
}}
   
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| terraform = None
 
| terraform = None
 
| self = Yes
 
| self = Yes
| req = ?
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| req = 1, 400 XP
 
}}
 
}}
   

Revision as of 18:28, 20 April 2017


This article is a stub. You can help ShellShock Live Wiki by expanding it.

Unlocked by completing "Showdown" missions

This weapon is unlocked after completing all of the singleplayer missions, it fires a gradient beam that is off-blue.

Satellite

W Satellite Icon
Satellite
A flare based weapon that creates a vertical beam and damages any player in radius by 50 damage, it has around the same radius as big shot.
Weapon Attributes
Weapon Type Flares
Damage 50
Explosion Radius ?
Terrain Damage None
Self Damage Yes
Requirements Completing "Showdown" Missions

UFO

W UFO Icon
Almost identical with the tier 1, except one major difference, the radius is greatly increased while still dealing 50 damage. it is around the size of a massive shot in radius of damage.
Weapon Attributes
Weapon Type Flares
Damage 50
Explosion Radius ?
Terrain Damage None
Self Damage Yes
Requirements 1, 400 XP