Unlocked by default
The simplest projectile imaginable.
Shot [ ]
The very first weapon in Shellshock Live's list. This weapon's low damage and small explosion radius make it a poor choice for offense; it is generally used to capture crates instead.
Weapon Attributes
Weapon Type
Direct Impact
Damage
10
Explosion Radius
10 (20PU)
Terrain Damage
Yes
Self Damage
Yes
Requirements
None
Big Shot [ ]
A minor upgrade from Shot. Deals 10 more damage and has a slightly larger explosion radius.
Weapon Attributes
Weapon Type
Direct Impact
Damage
20
Explosion Radius
12 (26PU)
Terrain Damage
Yes
Self Damage
Yes
Requirements
100 XP
Heavy Shot [ ]
A minor upgrade from Big Shot. Deals 10 more damage, again slightly increasing the explosion radius.
Weapon Attributes
Weapon Type
Direct Impact
Damage
30
Explosion Radius
16 (37PU)
Terrain Damage
Yes
Self Damage
Yes
Requirements
700 XP
Massive Shot [ ]
Another incremental upgrade over its predecessors, dealing 10 more damage (for a total of 40) and featuring the greatest explosion radius among them.
Weapon Attributes
Weapon Type
Direct Impact
Damage
40
Explosion Radius
22 (49PU)
Terrain Damage
Yes
Self Damage
Yes
Requirements
4,000 XP