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m (Added the explosion radius for Sticky Bomb, Sticky Trio and Mine Layer) Tag: Visual edit |
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| type = [[Direct Impact]] |
| type = [[Direct Impact]] |
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| dmg2 = 30 |
| dmg2 = 30 |
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− | | radius = |
+ | | radius = 20 (50 PU) |
| terraform = Yes |
| terraform = Yes |
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| self = Yes |
| self = Yes |
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| dmg = 20 |
| dmg = 20 |
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| proj = 3 |
| proj = 3 |
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− | | radius = |
+ | | radius = 20 (50 PU) |
| terraform = Yes |
| terraform = Yes |
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| self = Yes |
| self = Yes |
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| dmg2 = 8-20 per Mine |
| dmg2 = 8-20 per Mine |
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6 Mines |
6 Mines |
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− | | radius = |
+ | | radius = 20 (50 PU) |
| terraform = Yes |
| terraform = Yes |
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| self = Yes |
| self = Yes |
Revision as of 16:31, 10 February 2018
This article is a stub. You can help ShellShock Live Wiki by expanding it. |
Unlocked after reaching Level 42
Tired of using a grenade that always bounces off your target? Then here's the answer to your prayers.
Sticky Bomb
A single projectile is fired, releasing red smoke as it travels. When it hits the ground, a clicking sound is emitted and 2 seconds later it explodes. |
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Sticky Trio
Launches three sticky bombs in a similar fashion to three-ball. If all three bombs land at the same place, a deep hole can be dug, which can be set up for friendly flares. |
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Mine Layer
Shoots a projectile that bounces around on the ground, leaving a mine on the ground when it does so. After 5 bounces, all mines and the projectile itself explode at once. The damage is distance based, so try to aim for enemies that are further away. |
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Sticky Rain
Sticky rain is a flare type weapon just like the final tier of grenade. When it comes to a rest, a number of small sticky bombs rain down from the sky. The sticky bombs make a line as they land, and explode one by one in a chain reaction. |
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