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ShellShock Live Wiki
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{{stub}} __FORCETOC__ [[File:Boulder Attack.png|center|800x800px]] <big>'''''Unlocked after completing "[[Tank Up]]" missions'''''</big> Stone your enemies, like in the old times {{WeaponDetail | tier = 1 | name = Stone | color = #B2B299 | description = Stone acts similar to bounsplode, but does not damage terrain while bouncing and deals less and less damage as it bounces. After the last bounce, the stone explodes upon hitting the ground, leaving a small hole and doing damage. A great starting weapon against enemies in small holes or on flat land. | type = [[Direct Impact]] | bouncy = ? | dmg2 = 20 > 16 > 12 > 10 | maxDmg = 58 | radius = 11 (27.5 PU) | terraform = Yes | self = Yes | req = Completing "[[Tank Up]]" Missions }} {{WeaponDetail | tier = 2 | name = Boulder | color = #B2B299 | description = Boulder is the same as stone, but adds in more bounces. The boulder is also bigger than stone. | type = [[Direct Impact]] | bouncy = ? | dmg2 = 28 > 24 > 20 > 16 > 12 > 10 | maxDmg = 110 | radius = 11 (27.5 PU) | terraform = Yes | self = Yes | req = 400 XP }} {{WeaponDetail | tier = 3 | name = Fireball | color = #B2B299 | description = Not exactly a fireball that is seen in comics or movies. It is instead a large molten boulder that is burning with flames. Same as stone, it bounces and deals damage, except it leaves behind fire particles every time it does so, dealing additional damage. It has many more bounces as well, allowing larger damage outputs. An excellent weapon for enemies in small holes or on flat land at close range. | type = [[Direct Impact]] | bouncy = ? | dmg2 = Fire: 7*3*(2*2)<br />Ball: 28 > 24 > 16 > 12 > 8 > 4<br />Explosion: 10 | maxDmg = 186 | radius = 12 (30 PU) | terraform = Yes | self = Yes | req = 5,100 XP }} [[Category:Weapons]]
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