ShellShock Live Wiki

Which metric are we using when defining "blast radius" when it comes down to weapon descritions? As far as I can see, the only weapon which has a blast radius defined is Shot, with 10. Why is this?--AdmiralObvious (talk) 00:02, 19 April 2017 (UTC)

I'm assuming these are internal values. The developer has been active here, so if you see numeric values he's likely the one who posted them. I doubt anyone else would have access to them, unless somebody modded to the game to reveal numbers or something. Equazcion (talk)

```` I think breakermadness and breakermania needs to be changed in the weapons list because they have spaces in their names, even though ingame they don't. The images and links of the two weapons in the weapons list is also currently broken.--Cheeseballrxm (talk) 19:17, 18 June 2017 (UTC)

Fixed, although we are still waiting for some source on the logos in correct format, so those will look poorly. TNTDragon (talk) 08:12, 19 June 2017 (UTC)

I notice that many bouncing weapons like one bounce and penetrator has a "bouncyness" stat to them, except only bouncy ball has a filled in value. Is there a specific way to measure this, or is it similar to measuring blast radius but in a different way? --Cheeseballrxm (talk) 04:19, 21 July 2017 (UTC)

This stat could be possibly measured by comparing the archs on a flat map, however the ones we have are mostly provided by kChamp. TNTDragon (talk) 06:31, 21 July 2017 (UTC)

Why is imploder listed below stone? --Cheeseballrxm (talk) 21:43, 18 November 2017 (UTC)

Mistake in table ordering, not sure how I haven't noticed. Will fix now TNTDragon (talk) 07:55, 19 November 2017 (UTC)