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ShellShock Live Wiki
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UZI
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UZI
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__FORCETOC__ [[File:MP5 Attack.png|center|773x773px]] <big>'''''Unlocked after reaching Level 41'''''</big> Do you think [[Glock]] is a wimpy weapon to use because it only shoots three times? Well say no more! This is the firing rate you're asking for. {{WeaponDetail | tier = 1 | name = UZI | color = #666699 | description = A submachine gun. This weapon fires ten bullets that deals 5 damage per bullet to your enemies. As for every [[Straight Shot|Straight Shot]] you don't need to worry about bumpers on its line of sight, but still careful of small lumps of ground that can block your shot. This weapon has lower accuracy than the [[glock|glock]] so don't shoot from far distances. | type = [[Straight Shot]] | dmg = 5 | proj = 10 | terraform = None | self = Yes | req = Level 41 }} {{WeaponDetail | tier = 2 | name = MP5 | color = #666699 | description = The 2nd tier of the submachine gun family, the MP5 still deals 5 damage per shot but fires a dozen bullets instead, dealing a total of 60 damage to your foes. | type = [[Straight Shot]] | dmg = 5 | proj = 12 | terraform = None | self = Yes | req = 1,400 XP }} {{WeaponDetail | tier = 3 | name = P90 | color = #666699 | description = Deals slightly less damage per shot, but adds noticeably more bullets. Because of the spread that is shared with all weapons in this family, it is recommended to use this weapon at close range. | type = [[Straight Shot]] | dmg = 4 | proj = 18 | terraform = None | self = Yes | req = 8,400 XP }} == Tips & Trivia == * All tiers of UZI shoot blue bullets. * There is a way for the player to hit themselves with the various gun weapons. To do so, the player needs to shoot at an angle very close to 90 degrees downwards. If an enemy (or an ally) moves the player downwards via explosion, the bullets will still be fired from the original position, resulting in the player shooting down towards themselves. * This weapon penetrates shields. [[Category:Weapons]]
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