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ShellShock Live Wiki
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pages
Explore
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Upgrades
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==Chassis== Upgrading the Chassis gives armor to the tank allowing it to take more damage. Each point invested gives the tank 1% extra starting HP in the form of armor. Maxing the Chassis will max out the armor providing an additional 40% HP at the start of a match. The skills in this category give a chance to earn a small amount of HP or armor each turn. Although some users may find the Track skill tree more effective at low levels, it is a great starting skill tree. However, if you like to play the game with friends and want to get XP fast, you might want to invest in Chassis; more armor means more damage needed to kill each other, which in turn means more total XP gained at the end of each game! ===Skills=== [[File:Heavy Plating.png|frameless]] Heavy Plating: 5% chance to recover 5 armor per turn.<br /> [[File:Advanced Internals.png|frameless|57x57px]] Advanced Internals: 5% chance to recover 5 HP per turn.<br /> [[File:Adaptive Electronics.png|frameless|56x56px]] Adaptive Electronics: 5% chance to recover 5 HP and 5 armor per turn. The skills will stack, meaning there is a chance to recover a total of 10 HP and 10 armor in a single turn if you have all 3 of them! The above skills are rather useful in Juggernaut Mode matches, which tend to last way longer than other matches, giving you the chance to recover a large amount of HP/armor during the match. the skill points only provide an average of 1hp/armor per turn, many players may wish simply to invest in the +>1 branches and then move on to upgrading gun.
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