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ShellShock Live Wiki
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==Gun== Upgrading the Gun increases the chance of a weapon dealing critical hits after firing it, which means that there is a chance that your shot will deal more damage than it normally would. Critical damage starts at 1.5 x the original shot damage and can be increased by going after the skills in this category. Maxed out Gun will give players a 20% chance of dealing critical hits since each individual point of Gun provides a +0.5% critical hit chance. Gun is not very useful if you don't invest a large number of tokens into it, as you will rarely get critical hits, though when maxed out it can prove to be a game changer. Completely maxed, it effectively adds 40% to damage. However, because this may vary on single blasts such as nuke and Sniper, it is thus not as valuable as the +40% max health bonus of chassis. Because it will increase your overall xp, it is often debated which is better between the two, but its large xp bonus may be preferable to a mediocre increase in HP. ===Skills=== [[File:Reinforced Barrel.png|frameless]] Reinforced Barrel: + 0.1x damage with critical hits.<br /> [[File:Anti-Tank Missiles.png|frameless|58x58px]] Anti-Tank Missiles: + 0.15x damage with critical hits.<br /> [[File:Helical Grooves.png|frameless|59x59px]] Helical Grooves: + 0.25x damage with critical hits.<br /> If all 3 skills are obtained, then every critical hit deals twice the normal damage!
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